Recent Changes

Tuesday, July 18

  1. page Year 11 edited ... This wiki is where all year 11 discussions will be based. You should refer to it often as it c…
    ...
    This wiki is where all year 11 discussions will be based. You should refer to it often as it changes regularly.
    {https://s3.amazonaws.com/lowres.cartoonstock.com/computers-driver-driving-driving_games-video_games-computer_games-llan1124_low.jpg}
    ...
    is on ONlineOnline Communication and
    Assessments:
    ItemA3 - Product:Project due in week 8
    (view changes)
    8:54 pm

Thursday, July 13

  1. page Year 11 edited ... The Internet The Internet is really BIG. Physical - A belt around the world. Communication - …
    ...
    The Internet
    The Internet is really BIG. Physical - A belt around the world. Communication - How Internet Infrastructure works – Networks, Routers, Fibres, IP, DNS, URL, protocols. See the page on Online Communication.
    Do the GCFLearnfree quiz 101.
    2
    17/7 - 20/7
    (view changes)
    3:31 pm
  2. page Year 12 edited ... The Internet The Internet is really BIG. Physical - A belt around the world. Communication - …
    ...
    The Internet
    The Internet is really BIG. Physical - A belt around the world. Communication - How Internet Infrastructure works – Networks, Routers, Fibres, IP, DNS, URL, protocols. See the page on Online Communication.
    Do the GCFLearnfree quiz 101.
    2
    17/7 - 20/7
    (view changes)
    3:31 pm

Tuesday, July 11

  1. 8:24 pm

Sunday, July 9

  1. page Online Communication edited ... Well, some might think it's like this... http://www.youtube.com/watch?v=iDbyYGrswtg But "…
    ...
    Well, some might think it's like this... http://www.youtube.com/watch?v=iDbyYGrswtg
    But "wired people should know something about wires" http://www.ted.com/talks/andrew_blum_what_is_the_internet_really.html While viewing this link you should complete Review Sheet1.
    All of this relies on massive infrastructure. Have a look at what Google has - its technology, people and places.
    What does it do?
    Before we learn about using the Internet we need to understand what it is and basically how it works. Visit HowStuffWorks and read all 12 pages to brush up on your background knowledge and use of acronyms.
    (view changes)
    7:47 pm
  2. page Year 11 edited ... This wiki is where all year 11 discussions will be based. You should refer to it often as it c…
    ...
    This wiki is where all year 11 discussions will be based. You should refer to it often as it changes regularly.
    {https://s3.amazonaws.com/lowres.cartoonstock.com/computers-driver-driving-driving_games-video_games-computer_games-llan1124_low.jpg}
    ...
    is on Game DesignONline Communication and Social Media
    Assessments:
    ItemA1 - Extended Response (Multimodal) due on March 24.
    ItemA2
    ItemA3 - Product:Project due inweekin week 8
    ItemA4 - Written exam in week
    9 of
    Item A5 - Extended Written Task in
    term 24
    Useful Information
    Here is a link to an example product report by a student that has been published by the Queensland Studies Authority. It's an A standard response. You should look at how the student has structured the response and the components that have been chosen for inclusion may be of use in your project. Note how the student has clearly displayed DDE and CIPP as well as good project management.
    If you need to convert formats you could use online-convert.com. Note that this requires you to upload your file which is then converted and downloaded, so it can take some time. You can use this for converting video, audio, image and even doc files.
    {http://t0.gstatic.com/images?q=tbn:ANd9GcQotXpQylDL6fVk32HdlTQxkxJ3oUAZyHfpblnqXDw5SJCOkYVb7A}
    ...
    for Semester 12 is Game DesignOnline Communication and Social Media
    (Updated 17/04/17)
    TERM 2 PLANNER
    YEAR: _11_ SUBJECT: ITS Game Design ( 10 weeks)
    Note for the weeks marked in red you will have a substitute teacher. You will need to be particularly well organised and self-directing in your tasks leading up to and during this time..
    09/07/2017)
    Week
    Coursex-Useful Information--Course Work CoveredCourse Work Covered
    Activity/Resources
    Homework/Assessment
    1
    18/410/7 - 21/4
    Review GAmemaker
    While the 12s are away, use this week to remind yourself how to use Gamemaker. Remember - Sprites, Objects, Rooms, Events, Scripts.
    Can you create a game with the following properties?
    An object moves through a maze that keeps it in one room.
    There are rewards and dangers
    14/7
    The purposeInternet
    The Internet
    is to get to an end-point.
    Striking a danger will send
    really BIG. Physical - A belt around the object back toworld. Communication - How Internet Infrastructure works – Networks, Routers, Fibres, IP, DNS, URL, protocols. See the start. Striking a reward gives a benefit
    Reach the end point and a congratulation screen appears.
    More complex options
    A score is kept
    There is a limited number of lives. Striking a danger removes a life. Lose all lives and you lose all score and return to the start. Striking a reward moves the object forward
    There is a health score. Some obstacles decrease health when struck. Lose enough health and you lose a life. Some objects increase health.
    page on Online Communication.
    2
    24/417/7 - 28/4
    First step towards project
    On Wednesday we will be going to St Thomas'. Be at the bus stop
    at 1:05pm. Interview students. Meetings to plan your team's game. First draft of
    20/7
    (Fri Show Day)
    Internet continued
    Social Media
    Complete Review Sheet 1
    Social media classifications (6 types: collaborative projects (Wikipedia), blogs and microblogs (Twitter), content communities (YouTube ), social networking sites (Facebook), virtual
    game plan. Using a Gantt Chart to manage tasks.worlds ( World of Warcraft), and virtual social worlds (Second Life)[1] [2] [3]
    3
    1/525/7 - 5/5
    Start project
    Assignment issued {A2 2017.docx} . Identify your role. Document your specifications. Set out initial Gantt chart to plan your tasks, including planned meetings.
    28/7
    (Mon Student Free)
    Set up accounts. Language
    Email
    Set up Edmodo accounts, review wiki
    Email in depth[4] [5] (distribution lists),

    4
    8/531/7 - 12/5
    Work on project
    Start planning/producing. Team meeting? Document your progress including problems
    4/8
    Modern social interaction
    Social media
    Blogs (how-to
    and rejected ideas. Update Gantt Chart.why)[6] [7], Twitter (capabilities and best practice)[8] [9] (Note: Twitter asks you to use a phone number for account verification. You can use fake SMS sites like this to generate a fake number that will send the verification code to your email.)
    Review Sheet 2

    5
    15/57/8 - 19/5
    Work on project
    Continue production. Team meeting? Document progress including changes
    11/8
    Communication tools
    Social Networks[10] Network analysis (Touchgraph is a web link browser that can be used
    to plans and alpha testing.analyse Facebook links)
    Skype [11] Review Sheet 3

    6
    22/514/8 - 26/5
    Work on project
    Continue production. Team meeting? Document progress including meeting outcomes, group progress
    18/8
    Communication tools
    Online Communities, game worlds
    and alpha testing.social worlds. Most popular sites for social media and for gaming sites.
    Review Sheet 4

    7
    29/521/8 - 2/6
    Work on project
    Continue production. Team meeting? Document progress. By
    25/8
    Risks and rewards
    Netiquette [12] (note
    this stagerequires you should be doing beta testing. This will give feedback for evaluation.to join pInterest)
    Online Safety [13]
    Start Item B8

    8
    5/628/8 - 9/6
    Work on project
    Finalise production
    1/9
    Communication in an organisation
    Email use[14], Social media in business[15] Look at MailChimp, an email marketing
    and collation with your team. Team meeting? Document progress including testing and evaluation.analysis tool.
    Review Sheet 5
    Item B8 due

    9
    12/64/9 - 16/6
    Project completion
    Finalise documentation. Submit assignment 16/6.
    8/9
    Developing a policy
    Why? What to consider?[16][17]
    Item B9 exam

    10
    19/611/9 - 23/6
    NOTE: CIPP evaluation could follow these suggestions
    Context
    15/9
    Review
    Review new Social Media
    and lastly
    - The factors that influence planning, design, developmenta warning.
    [1]Kaplan
    and presentationHaenlein – social media definition and classification
    [2]Kaplan & Haenlein – challenges and opportunities
    of social media (read the seminar
    Consider:
    Inputs - The resources need to design, development
    Abstract and presentjust browse the seminar
    Consider:
    · Physical resources — hardware, software
    · Human resources
    · Time utilisation
    Process - The identifiable phases undertaken
    rest)
    [3]Creative ramblings – Social media history This finishes
    in design, development2012 and presenta lot has happened since then. Also look at this HIstory of the seminar
    Consider:
    · Alignment between design plan, development and actual presentation
    · Effectiveness of development process
    · Effectiveness of testing processes
    Product
    Internet graphic.
    [4]http://writingcenter.unc.edu/handouts/effective-e-mail-communication/
    - A review of the outcomes of the seminar presentation
    directly related
    a long, formal article.
    [5]workawesome.com - effective-workplace-email-communication - this one is a bit easier
    to the client’s requirements.
    Consider:
    · Alignment
    read.
    [6]8-tips-for-effective-blogging
    [7]five-best-blogging-platforms
    [8]mashable.com guidebook fortwitter
    [9]howcast.com - How-to-Use-Twitter
    [10]Effective use
    of final presentation to original design plan
    · Match of final product to needs
    · Effectiveness of final seminar
    · d. Future alterations/improvements to presentation
    Ref: Royalty Free musicA free trial of Gamemaker Studio is available at https://www.yoyogames.com/get
    social networks
    [11]pcworld.com: become-a-skype-power-user-with-our-7-must-know-secrets
    [12]pinterest.com - students-guide-to-proper-social-media-etiquette
    [13]trendmicro.com - the-risks-of-posting-in-social-networks
    [14]wikihow.com - Effectively-use-Email-at-Work
    [15 poynter.org - Social Media Policy
    [16] spiderworking.com - social-media-policy-for-small-business/
    [17] mondaq.com - Tips+for+using+social+media+in+your+business

    (view changes)
    1:26 pm
  3. page Year 12 edited ... {http://www.toonpool.com/user/152/files/dog_video_game_254845.jpg} This is where all year 12…
    ...
    {http://www.toonpool.com/user/152/files/dog_video_game_254845.jpg}
    This is where all year 12 discussions will be based.
    ...
    unit is Game DesignOnline Communciation and Social Media
    Assessments:
    ItemB6ItemB8 - Extended Response (Multimodal)Product:Project due on March 17.
    ItemB7
    in week 8
    ItemB9
    - Product:Project Written Exam in exam week.
    Item B10 - Extended written task
    due near the end of term 2in term4
    Useful Information
    Here is a link to an example product report by a student that has been published by the Queensland Studies Authority. It's an A standard response. You should look at how the student has structured the response and the components that have been chosen for inclusion may be of use in your project. Note how the student has clearly displayed DDE and CIPP as well as good project management.
    If you need to convert formats you could use online-convert.com. Note that this requires you to upload your file which is then converted and downloaded, so it can take some time. You can use this for converting video, audio, image and even doc files.
    {http://t0.gstatic.com/images?q=tbn:ANd9GcQotXpQylDL6fVk32HdlTQxkxJ3oUAZyHfpblnqXDw5SJCOkYVb7A}
    ...
    for Semester 12 is Game DesignOnline Communication and Social Media
    (Updated 21/04/17)09/07/2017)
    Week
    x---Course Work Coveredx---Course Work CoveredCourseCourse Work Covered
    Activity/Resources
    Homework/Assessment
    1
    13/7 – 16/7 (Fri Show Day)10/7 - 14/7
    The Internet
    The Internet is really BIG. Physical - A belt around the world. Communication - How Internet Infrastructure works – Networks, Routers, Fibres, IP, DNS, URL, protocols. See the page on Online Communication.
    2
    20/7 – 24/7 17/7 - 20/7
    (Fri Show Day)

    Internet continued
    Social Media
    ...
    Social media classifications (6 types: collaborative projects (Wikipedia), blogs and microblogs (Twitter), content communities (YouTube ), social networking sites (Facebook), virtual game worlds ( World of Warcraft), and virtual social worlds (Second Life)[1] [2] [3]
    3
    27/7 – 31/725/7 - 28/7
    (Mon Student Free)

    Set up accounts. Language
    Email
    ...
    Email in depth[4] [5] (distribution lists),
    4
    3/8 – 7/831/7 - 4/8
    Modern social interaction
    Social media
    ...
    Review Sheet 2
    5
    10/8 – 14/87/8 - 11/8
    Communication tools
    Social Networks[10] Network analysis (Touchgraph is a web link browser that can be used to analyse Facebook links)
    Skype [11] Review Sheet 3
    6
    17/8 – 21/814/8 - 18/8
    Communication tools
    Online Communities, game worlds and social worlds. Most popular sites for social media and for gaming sites.
    Review Sheet 4
    7
    24/8 – 28/821/8 - 25/8
    Risks and rewards
    Netiquette [12] (note this requires you to join pInterest)
    Online Safety [13]
    Start Item A4B8
    8
    31/8 – 4/928/8 - 1/9
    Communication in an organisation
    Email use[14], Social media in business[15] Look at MailChimp, an email marketing and analysis tool.
    Review Sheet 5
    Item A4B8 due
    9
    7/9 – 11/94/9 - 8/9
    Developing a policy
    Why? What to consider?[16][17]
    Item A3B9 exam
    10
    14/9 – 18/911/9 - 15/9
    Review
    Review new Social Media
    and lastly - a warning.
    [1]Kaplan and Haenlein – social media definition and classification
    ...
    social media (read the Abstract and just browse the rest)
    [3]Creative ramblings
    ...
    media history This finishes in 2012 and a lot has happened since then. Also look at this HIstory of the Internet graphic.
    [4]http://writingcenter.unc.edu/handouts/effective-e-mail-communication/ - a long, formal article.
    [5]workawesome.com - effective-workplace-email-communication - this one is a bit easier to read.
    [6]8-tips-for-effective-blogging
    [7]five-best-blogging-platforms
    (view changes)
    1:23 pm
  4. page Year 12 edited ... Your planner will be published here. You will need to check it often. Our topic for Semester 1…
    ...
    Your planner will be published here. You will need to check it often. Our topic for Semester 1 is Game Design
    (Updated 21/04/17)
    TERM 2 PLANNER
    YEAR: _12_ SUBJECT: ITS Game Design ( 10 weeks)
    Note for the weeks marked in red you will have a substitute teacher. You will need to be particularly well organised and self-directing in your tasks leading up to and during this time..

    Week
    x-Useful Information--Coursex---Course Work Coveredx---Course Work CoveredCourse
    Activity/Resources
    Homework/Assessment
    1
    18/413/7 – 16/7 (Fri Show Day)
    The Internet
    The Internet is really BIG. Physical
    - 21/4
    Retreat
    While you have been away, your team members having been using this week to remind themselves how to use Gamemaker by creating a simple game
    A belt around the world. Communication - How Internet Infrastructure works – Networks, Routers, Fibres, IP, DNS, URL, protocols. See the page on Online Communication.
    2
    24/4 - 28/4
    First step towards project
    Have a look at what your team members did last week to demonstrate their Gamemaker skills.
    On Wednesday we will be going to St Thomas'. Be at the bus stop
    at 1:05pm. Interview students. {bus.png}
    Meetings to plan your team's game. First draft of
    20/7 – 24/7
    Internet continued
    Social Media
    Complete Review Sheet 1
    Social media classifications (6 types: collaborative projects (Wikipedia), blogs and microblogs (Twitter), content communities (YouTube ), social networking sites (Facebook), virtual
    game plan. Use the restworlds ( World of your time to outline your project management plansWarcraft), and to set up your documentation.virtual social worlds (Second Life)[1] [2] [3]
    3
    1/5 - 5/5
    Start project
    Assignment issued. {B7 2017.docx} Identify your role. Document your specifications. Set out initial Gantt chart to plan your tasks, including planned meetings. What plans do you have to ensure safe storage, backup and version control? {storage.png}
    27/7 – 31/7
    Set up accounts. Language
    Email
    Set up Edmodo accounts, review wiki
    Email in depth[4] [5] (distribution lists),

    4
    8/5 - 12/5
    Work on project
    Start planning/producing. Team meeting? Document your progress including problems
    3/8 – 7/8
    Modern social interaction
    Social media
    Blogs (how-to
    and rejected ideas. Update Gantt Chart. By the end of this weekwhy)[6] [7], Twitter (capabilities and best practice)[8] [9] (Note: Twitter asks you should haveto use a phone number for account verification. You can use fake SMS sites like this to generate a fake number that will send the verification code to your major components in place. {meeting.png} email.)
    Review Sheet 2

    5
    15/5 - 19/5
    Work on project
    Continue production. Team meeting. Document progress including changes
    10/8 – 14/8
    Communication tools
    Social Networks[10] Network analysis (Touchgraph is a web link browser that can be used
    to plans and alpha testing. How are your team members going? Do you need to make any changes to your management plans? Are we ready to work independently for the nextanalyse Facebook links)
    Skype [11] Review Sheet
    3 weeks? {planning.png}
    6
    22/5 - 26/5
    Work on project
    Continue production. Team meeting? Document progress including meeting outcomes, group progress
    17/8 – 21/8
    Communication tools
    Online Communities, game worlds
    and alpha testing. {testing.png} social worlds. Most popular sites for social media and for gaming sites.
    Review Sheet 4

    7
    29/5 - 2/6
    Work on project
    Continue production. Team meeting? Document progress. By
    24/8 – 28/8
    Risks and rewards
    Netiquette [12] (note
    this stagerequires you should be doing beta testing. This will give feedback for evaluation. {bug.png} to join pInterest)
    Online Safety [13]
    Start Item A4

    8
    5/6 - 9/6
    Work on project
    Finalise production
    31/8 – 4/9
    Communication in an organisation
    Email use[14], Social media in business[15] Look at MailChimp, an email marketing
    and collation with your team. Team meeting? Document progress including testing and evaluation. {documents.png} analysis tool.
    Review Sheet 5
    Item A4 due

    9
    12/6 - 16/6
    Project completion
    Finalise documentation. Submit assignment 16/6.
    7/9 – 11/9
    Developing a policy
    Why? What to consider?[16][17]
    Item A3 exam

    10
    19/614/9 – 18/9
    Review
    Review new Social Media
    and lastly
    - 23/6
    Ref: Royalty Free music
    A free trial
    a warning.
    [1]Kaplan and Haenlein – social media definition and classification
    [2]Kaplan & Haenlein – challenges and opportunities
    of Gamemaker Studio is available at https://www.yoyogames.com/getsocial media
    [3]Creative ramblings – Social media history
    [4]http://writingcenter.unc.edu/handouts/effective-e-mail-communication/
    [5]workawesome.com - effective-workplace-email-communication
    [6]8-tips-for-effective-blogging
    [7]five-best-blogging-platforms
    [8]mashable.com guidebook fortwitter
    [9]howcast.com - How-to-Use-Twitter
    [10]Effective use of social networks
    [11]pcworld.com: become-a-skype-power-user-with-our-7-must-know-secrets
    [12]pinterest.com - students-guide-to-proper-social-media-etiquette
    [13]trendmicro.com - the-risks-of-posting-in-social-networks
    [14]wikihow.com - Effectively-use-Email-at-Work
    [15 poynter.org - Social Media Policy
    [16] spiderworking.com - social-media-policy-for-small-business/
    [17] mondaq.com - Tips+for+using+social+media+in+your+business

    (view changes)
    12:56 pm
  5. page 12 Term2 edited TERM 2 PLANNER YEAR: _12_ SUBJECT: ITS Game Design ( 10 weeks) Note for the weeks marked in red …
    TERM 2 PLANNER
    YEAR: _12_ SUBJECT: ITS Game Design ( 10 weeks)
    Note for the weeks marked in red you will have a substitute teacher. You will need to be particularly well organised and self-directing in your tasks leading up to and during this time..
    Week
    x-Useful Information--Course Work Coveredx-Useful Information--Course Work CoveredCourse Work Covered
    Activity/Resources
    Homework/Assessment
    1
    18/4 - 21/4
    Retreat
    While you have been away, your team members having been using this week to remind themselves how to use Gamemaker by creating a simple game
    2
    24/4 - 28/4
    First step towards project
    Have a look at what your team members did last week to demonstrate their Gamemaker skills.
    On Wednesday we will be going to St Thomas'. Be at the bus stop
    at 1:05pm. Interview students. {bus.png} bus.png
    Meetings to plan your team's game. First draft of game plan. Use the rest of your time to outline your project management plans and to set up your documentation.
    3
    1/5 - 5/5
    Start project
    Assignment issued. {B7 2017.docx} Identify your role. Document your specifications. Set out initial Gantt chart to plan your tasks, including planned meetings. What plans do you have to ensure safe storage, backup and version control? {storage.png} storage.png
    4
    8/5 - 12/5
    Work on project
    Start planning/producing. Team meeting? Document your progress including problems and rejected ideas. Update Gantt Chart. By the end of this week you should have your major components in place. {meeting.png} meeting.png
    5
    15/5 - 19/5
    Work on project
    Continue production. Team meeting. Document progress including changes to plans and alpha testing. How are your team members going? Do you need to make any changes to your management plans? Are we ready to work independently for the next 3 weeks? {planning.png} planning.png
    6
    22/5 - 26/5
    Work on project
    Continue production. Team meeting? Document progress including meeting outcomes, group progress and alpha testing. {testing.png} testing.png
    7
    29/5 - 2/6
    Work on project
    Continue production. Team meeting? Document progress. By this stage you should be doing beta testing. This will give feedback for evaluation. {bug.png} bug.png
    8
    5/6 - 9/6
    Work on project
    Finalise production and collation with your team. Team meeting? Document progress including testing and evaluation. {documents.png} documents.png
    9
    12/6 - 16/6
    Project completion
    Finalise documentation. Submit assignment 16/6.
    10
    19/6 - 23/6
    Ref: Royalty Free music
    A free trial of Gamemaker Studio is available at https://www.yoyogames.com/get
    discussion

    (view changes)
    12:53 pm

Tuesday, June 20

  1. page Online Communication edited ... You are to complete a number of these mini-lessons and for some, also complete a quiz. First,…
    ...
    You are to complete a number of these mini-lessons and for some, also complete a quiz.
    First, read through the pages of the Internet Safety unit. When finished, go to the Extras tab and do the Quiz.
    ...
    complete the four units Search
    When we talk of Networking in this context, we don't mean a physical computer network. Go back to the Internet 101 unit and complete all sections of it.
    (view changes)
    9:03 pm

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